Control Libraries 6.3.4
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state_representation::CartesianState Member List

This is the complete list of members for state_representation::CartesianState, including all inherited members.

array() conststate_representation::CartesianState
CartesianState()state_representation::CartesianStateexplicit
CartesianState(const std::string &name, const std::string &reference="world")state_representation::CartesianStateexplicit
CartesianState(const CartesianState &state)=defaultstate_representation::CartesianState
clamp_state_variable(double max_norm, const CartesianStateVariable &state_variable_type, double noise_ratio=0)state_representation::CartesianState
copy() conststate_representation::CartesianState
data() conststate_representation::CartesianStatevirtual
dist(const CartesianState &state, const CartesianStateVariable &state_variable_type=CartesianStateVariable::ALL) conststate_representation::CartesianState
diststate_representation::CartesianStatefriend
get_acceleration() conststate_representation::CartesianState
get_angular_acceleration() conststate_representation::CartesianState
get_angular_velocity() conststate_representation::CartesianState
get_force() conststate_representation::CartesianState
get_linear_acceleration() conststate_representation::CartesianState
get_linear_velocity() conststate_representation::CartesianState
get_name() conststate_representation::State
get_orientation() conststate_representation::CartesianState
get_orientation_coefficients() conststate_representation::CartesianState
get_pose() conststate_representation::CartesianState
get_position() conststate_representation::CartesianState
get_reference_frame() conststate_representation::SpatialStateinline
get_state_variable(const CartesianStateVariable &state_variable_type) conststate_representation::CartesianStateinlineprotected
get_timestamp() conststate_representation::State
get_torque() conststate_representation::CartesianState
get_transformation_matrix() conststate_representation::CartesianState
get_twist() conststate_representation::CartesianState
get_type() conststate_representation::State
get_wrench() conststate_representation::CartesianState
Identity(const std::string &name, const std::string &reference="world")state_representation::CartesianStatestatic
initialize() overridestate_representation::CartesianStatevirtual
inverse() conststate_representation::CartesianState
is_compatible(const State &state) const overridestate_representation::SpatialStateinlinevirtual
is_deprecated(const std::chrono::duration< int64_t, DurationT > &time_delay)state_representation::Stateinline
is_empty() conststate_representation::State
normalize(const CartesianStateVariable &state_variable_type=CartesianStateVariable::ALL)state_representation::CartesianState
normalized(const CartesianStateVariable &state_variable_type=CartesianStateVariable::ALL) conststate_representation::CartesianState
norms(const CartesianStateVariable &state_variable_type=CartesianStateVariable::ALL) conststate_representation::CartesianStatevirtual
operator bool() const noexceptstate_representation::Stateexplicit
operator*(const CartesianState &state) conststate_representation::CartesianState
operator*(double lambda) conststate_representation::CartesianState
operator*state_representation::CartesianStatefriend
operator*=(const CartesianState &state)state_representation::CartesianState
operator*=(double lambda)state_representation::CartesianState
operator+(const CartesianState &state) conststate_representation::CartesianState
operator+=(const CartesianState &state)state_representation::CartesianState
operator-(const CartesianState &state) conststate_representation::CartesianState
operator-=(const CartesianState &state)state_representation::CartesianState
operator/(double lambda) conststate_representation::CartesianState
operator/=(double lambda)state_representation::CartesianState
operator<<state_representation::CartesianStatefriend
operator=(const CartesianState &state)state_representation::CartesianStateinline
state_representation::SpatialState::operator=(const SpatialState &state)state_representation::SpatialStateinline
state_representation::State::operator=(const State &state)state_representation::Stateinline
Random(const std::string &name, const std::string &reference="world")state_representation::CartesianStatestatic
reset_timestamp()state_representation::State
set_acceleration(const Eigen::Matrix< double, 6, 1 > &acceleration)state_representation::CartesianState
set_acceleration(const std::vector< double > &acceleration)state_representation::CartesianState
set_angular_acceleration(const Eigen::Vector3d &angular_acceleration)state_representation::CartesianState
set_angular_acceleration(const std::vector< double > &angular_acceleration)state_representation::CartesianState
set_angular_acceleration(const double &x, const double &y, const double &z)state_representation::CartesianState
set_angular_velocity(const Eigen::Vector3d &angular_velocity)state_representation::CartesianState
set_angular_velocity(const std::vector< double > &angular_velocity)state_representation::CartesianState
set_angular_velocity(const double &x, const double &y, const double &z)state_representation::CartesianState
set_data(const Eigen::VectorXd &data) overridestate_representation::CartesianStatevirtual
set_data(const std::vector< double > &data) overridestate_representation::CartesianStatevirtual
state_representation::SpatialState::set_data(const Eigen::MatrixXd &data)state_representation::Statevirtual
set_empty(bool empty=true)state_representation::State
set_filled()state_representation::State
set_force(const Eigen::Vector3d &force)state_representation::CartesianState
set_force(const std::vector< double > &force)state_representation::CartesianState
set_force(const double &x, const double &y, const double &z)state_representation::CartesianState
set_linear_acceleration(const Eigen::Vector3d &linear_acceleration)state_representation::CartesianState
set_linear_acceleration(const std::vector< double > &linear_acceleration)state_representation::CartesianState
set_linear_acceleration(const double &x, const double &y, const double &z)state_representation::CartesianState
set_linear_velocity(const Eigen::Vector3d &linear_velocity)state_representation::CartesianState
set_linear_velocity(const std::vector< double > &linear_velocity)state_representation::CartesianState
set_linear_velocity(const double &x, const double &y, const double &z)state_representation::CartesianState
set_name(const std::string &name)state_representation::Statevirtual
set_orientation(const Eigen::Quaterniond &orientation)state_representation::CartesianState
set_orientation(const Eigen::Vector4d &orientation)state_representation::CartesianState
set_orientation(const std::vector< double > &orientation)state_representation::CartesianState
set_orientation(const double &w, const double &x, const double &y, const double &z)state_representation::CartesianState
set_pose(const Eigen::Vector3d &position, const Eigen::Quaterniond &orientation)state_representation::CartesianState
set_pose(const Eigen::Matrix< double, 7, 1 > &pose)state_representation::CartesianState
set_pose(const std::vector< double > &pose)state_representation::CartesianState
set_position(const Eigen::Vector3d &position)state_representation::CartesianState
set_position(const std::vector< double > &position)state_representation::CartesianState
set_position(const double &x, const double &y, const double &z)state_representation::CartesianState
set_reference_frame(const std::string &reference_frame)state_representation::SpatialStateinlinevirtual
set_state_variable(const Eigen::VectorXd &new_value, const CartesianStateVariable &state_variable_type)state_representation::CartesianStateinlineprotected
set_timestamp(const std::chrono::time_point< std::chrono::steady_clock > &timepoint)state_representation::State
set_torque(const Eigen::Vector3d &torque)state_representation::CartesianState
set_torque(const std::vector< double > &torque)state_representation::CartesianState
set_torque(const double &x, const double &y, const double &z)state_representation::CartesianState
set_twist(const Eigen::Matrix< double, 6, 1 > &twist)state_representation::CartesianState
set_twist(const std::vector< double > &twist)state_representation::CartesianState
set_type(const StateType &type)state_representation::Stateprotected
set_wrench(const Eigen::Matrix< double, 6, 1 > &wrench)state_representation::CartesianState
set_wrench(const std::vector< double > &wrench)state_representation::CartesianState
set_zero()state_representation::CartesianState
SpatialState()state_representation::SpatialState
SpatialState(const StateType &type)state_representation::SpatialStateexplicit
SpatialState(const StateType &type, const std::string &name, const std::string &reference_frame="world", const bool &empty=true)state_representation::SpatialStateexplicit
SpatialState(const SpatialState &state)=defaultstate_representation::SpatialState
State()state_representation::Stateexplicit
State(const StateType &type)state_representation::Stateexplicit
State(const StateType &type, const std::string &name, const bool &empty=true)state_representation::Stateexplicit
State(const State &state)state_representation::State
swapstate_representation::CartesianStatefriend
to_std_vector() conststate_representation::CartesianStateinline
~State()=defaultstate_representation::Statevirtual