| array() const | state_representation::CartesianState | |
| CartesianState() | state_representation::CartesianState | explicit |
| CartesianState(const std::string &name, const std::string &reference="world") | state_representation::CartesianState | explicit |
| CartesianState(const CartesianState &state)=default | state_representation::CartesianState | |
| clamp_state_variable(double max_norm, const CartesianStateVariable &state_variable_type, double noise_ratio=0) | state_representation::CartesianState | |
| copy() const | state_representation::CartesianState | |
| data() const | state_representation::CartesianState | virtual |
| dist(const CartesianState &state, const CartesianStateVariable &state_variable_type=CartesianStateVariable::ALL) const | state_representation::CartesianState | |
| dist | state_representation::CartesianState | friend |
| get_acceleration() const | state_representation::CartesianState | |
| get_angular_acceleration() const | state_representation::CartesianState | |
| get_angular_velocity() const | state_representation::CartesianState | |
| get_force() const | state_representation::CartesianState | |
| get_linear_acceleration() const | state_representation::CartesianState | |
| get_linear_velocity() const | state_representation::CartesianState | |
| get_name() const | state_representation::State | |
| get_orientation() const | state_representation::CartesianState | |
| get_orientation_coefficients() const | state_representation::CartesianState | |
| get_pose() const | state_representation::CartesianState | |
| get_position() const | state_representation::CartesianState | |
| get_reference_frame() const | state_representation::SpatialState | inline |
| get_state_variable(const CartesianStateVariable &state_variable_type) const | state_representation::CartesianState | inlineprotected |
| get_timestamp() const | state_representation::State | |
| get_torque() const | state_representation::CartesianState | |
| get_transformation_matrix() const | state_representation::CartesianState | |
| get_twist() const | state_representation::CartesianState | |
| get_type() const | state_representation::State | |
| get_wrench() const | state_representation::CartesianState | |
| Identity(const std::string &name, const std::string &reference="world") | state_representation::CartesianState | static |
| initialize() override | state_representation::CartesianState | virtual |
| inverse() const | state_representation::CartesianState | |
| is_compatible(const State &state) const override | state_representation::SpatialState | inlinevirtual |
| is_deprecated(const std::chrono::duration< int64_t, DurationT > &time_delay) | state_representation::State | inline |
| is_empty() const | state_representation::State | |
| normalize(const CartesianStateVariable &state_variable_type=CartesianStateVariable::ALL) | state_representation::CartesianState | |
| normalized(const CartesianStateVariable &state_variable_type=CartesianStateVariable::ALL) const | state_representation::CartesianState | |
| norms(const CartesianStateVariable &state_variable_type=CartesianStateVariable::ALL) const | state_representation::CartesianState | virtual |
| operator bool() const noexcept | state_representation::State | explicit |
| operator*(const CartesianState &state) const | state_representation::CartesianState | |
| operator*(double lambda) const | state_representation::CartesianState | |
| operator* | state_representation::CartesianState | friend |
| operator*=(const CartesianState &state) | state_representation::CartesianState | |
| operator*=(double lambda) | state_representation::CartesianState | |
| operator+(const CartesianState &state) const | state_representation::CartesianState | |
| operator+=(const CartesianState &state) | state_representation::CartesianState | |
| operator-(const CartesianState &state) const | state_representation::CartesianState | |
| operator-=(const CartesianState &state) | state_representation::CartesianState | |
| operator/(double lambda) const | state_representation::CartesianState | |
| operator/=(double lambda) | state_representation::CartesianState | |
| operator<< | state_representation::CartesianState | friend |
| operator=(const CartesianState &state) | state_representation::CartesianState | inline |
| state_representation::SpatialState::operator=(const SpatialState &state) | state_representation::SpatialState | inline |
| state_representation::State::operator=(const State &state) | state_representation::State | inline |
| Random(const std::string &name, const std::string &reference="world") | state_representation::CartesianState | static |
| reset_timestamp() | state_representation::State | |
| set_acceleration(const Eigen::Matrix< double, 6, 1 > &acceleration) | state_representation::CartesianState | |
| set_acceleration(const std::vector< double > &acceleration) | state_representation::CartesianState | |
| set_angular_acceleration(const Eigen::Vector3d &angular_acceleration) | state_representation::CartesianState | |
| set_angular_acceleration(const std::vector< double > &angular_acceleration) | state_representation::CartesianState | |
| set_angular_acceleration(const double &x, const double &y, const double &z) | state_representation::CartesianState | |
| set_angular_velocity(const Eigen::Vector3d &angular_velocity) | state_representation::CartesianState | |
| set_angular_velocity(const std::vector< double > &angular_velocity) | state_representation::CartesianState | |
| set_angular_velocity(const double &x, const double &y, const double &z) | state_representation::CartesianState | |
| set_data(const Eigen::VectorXd &data) override | state_representation::CartesianState | virtual |
| set_data(const std::vector< double > &data) override | state_representation::CartesianState | virtual |
| state_representation::SpatialState::set_data(const Eigen::MatrixXd &data) | state_representation::State | virtual |
| set_empty(bool empty=true) | state_representation::State | |
| set_filled() | state_representation::State | |
| set_force(const Eigen::Vector3d &force) | state_representation::CartesianState | |
| set_force(const std::vector< double > &force) | state_representation::CartesianState | |
| set_force(const double &x, const double &y, const double &z) | state_representation::CartesianState | |
| set_linear_acceleration(const Eigen::Vector3d &linear_acceleration) | state_representation::CartesianState | |
| set_linear_acceleration(const std::vector< double > &linear_acceleration) | state_representation::CartesianState | |
| set_linear_acceleration(const double &x, const double &y, const double &z) | state_representation::CartesianState | |
| set_linear_velocity(const Eigen::Vector3d &linear_velocity) | state_representation::CartesianState | |
| set_linear_velocity(const std::vector< double > &linear_velocity) | state_representation::CartesianState | |
| set_linear_velocity(const double &x, const double &y, const double &z) | state_representation::CartesianState | |
| set_name(const std::string &name) | state_representation::State | virtual |
| set_orientation(const Eigen::Quaterniond &orientation) | state_representation::CartesianState | |
| set_orientation(const Eigen::Vector4d &orientation) | state_representation::CartesianState | |
| set_orientation(const std::vector< double > &orientation) | state_representation::CartesianState | |
| set_orientation(const double &w, const double &x, const double &y, const double &z) | state_representation::CartesianState | |
| set_pose(const Eigen::Vector3d &position, const Eigen::Quaterniond &orientation) | state_representation::CartesianState | |
| set_pose(const Eigen::Matrix< double, 7, 1 > &pose) | state_representation::CartesianState | |
| set_pose(const std::vector< double > &pose) | state_representation::CartesianState | |
| set_position(const Eigen::Vector3d &position) | state_representation::CartesianState | |
| set_position(const std::vector< double > &position) | state_representation::CartesianState | |
| set_position(const double &x, const double &y, const double &z) | state_representation::CartesianState | |
| set_reference_frame(const std::string &reference_frame) | state_representation::SpatialState | inlinevirtual |
| set_state_variable(const Eigen::VectorXd &new_value, const CartesianStateVariable &state_variable_type) | state_representation::CartesianState | inlineprotected |
| set_timestamp(const std::chrono::time_point< std::chrono::steady_clock > &timepoint) | state_representation::State | |
| set_torque(const Eigen::Vector3d &torque) | state_representation::CartesianState | |
| set_torque(const std::vector< double > &torque) | state_representation::CartesianState | |
| set_torque(const double &x, const double &y, const double &z) | state_representation::CartesianState | |
| set_twist(const Eigen::Matrix< double, 6, 1 > &twist) | state_representation::CartesianState | |
| set_twist(const std::vector< double > &twist) | state_representation::CartesianState | |
| set_type(const StateType &type) | state_representation::State | protected |
| set_wrench(const Eigen::Matrix< double, 6, 1 > &wrench) | state_representation::CartesianState | |
| set_wrench(const std::vector< double > &wrench) | state_representation::CartesianState | |
| set_zero() | state_representation::CartesianState | |
| SpatialState() | state_representation::SpatialState | |
| SpatialState(const StateType &type) | state_representation::SpatialState | explicit |
| SpatialState(const StateType &type, const std::string &name, const std::string &reference_frame="world", const bool &empty=true) | state_representation::SpatialState | explicit |
| SpatialState(const SpatialState &state)=default | state_representation::SpatialState | |
| State() | state_representation::State | explicit |
| State(const StateType &type) | state_representation::State | explicit |
| State(const StateType &type, const std::string &name, const bool &empty=true) | state_representation::State | explicit |
| State(const State &state) | state_representation::State | |
| swap | state_representation::CartesianState | friend |
| to_std_vector() const | state_representation::CartesianState | inline |
| ~State()=default | state_representation::State | virtual |